PyOpenGL is a set of Python bindings for the OpenGL graphical rendering library. It has a page on how to compile with py2exe, but it is outdated. Here's how I made it work for me, although it is quite wasteful in space.

I think that's what did the trick for me, now . If you need funky stuff like TK, WGL, or OpenGLContext, maybe the original tutorial by PyOpenGL helps.

Tested with Python 2.6, py2exe version 0.6.9 and PyOpenGL version 3.0.0.

--- Bram Geron